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Abstract Strategy

Abstract Strategy games are often (but not always):

  • theme-less (without storyline)
  • built on simple and/or straightforward design and mechanics
  • perfect information games
  • games that promote one player overtaking their opponent(s)
  • little to no elements of luck, chance, or random occurrence

e.g. Go, Chess, Santorini, Azul, Blokus, Quirkle


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